Friday, October 21, 2016

Wacky day, Im sensing copious amounts of cringe

The school announced a new kind of event, it would require that students dress in wacky outfits. I,m already reeling at the thought of what the student body would do. My guess is that the majority would skip school that day and the other would put extreme effort into their costumes. This is not an event for the easily cringed. Now if your wondering what I mean by cringe it is the sensation of feeling what an awkward person would be feeling, in lay man terms you feel the awkwardness of another. So to further my concerns for this event our class would be doing a dance number its theme being anime. The slumbering beast inside me is grinning ear to ear anticipating the sheer amount of cringe. Well lets i'll be making an update post as you need to have update posts. This will be on the 27 of October and the beast is still grinning

Friday, October 14, 2016

The eyes are one's way into the soul

September was also the month wherein we would be given the task of having a pretend job interview to prepare us for the upcoming future as adults. they have taught us techniques and trick into mastering it,like maintaining eye contact, but don't stare at them, body language is key, one single move might affect a majority of your results even if it was involuntary, but to truly master it you need to practice.These skills don't develop overnight. The schedule of the interview was posted at the community bulletin board and I was first. Skipping forward a few weeks, wearing my business attire I enter the office. I was greeted with a smiling interviewer and as the interview went on we discussed some things that she did not know about me. Finally we ended it with me calling the next interviewee. Never have I felt anticipation and nervousness. A few days later, we received the results for the interview. I was hired. 

Sunday, October 9, 2016

Final Fantasy tactics finished

It at this very month(September) that i finished a game that has got me addicted to it. It was Final Fantasy Tactics for the PSP. It was a game renowned for its revolutionary gameplay, though there were earlier games like it, it was the one that sealed its genre on the gaming world. The tactical RPG. FFT was an arguably hard game, it was unforgiving to newbies like me at the time and was unbalanced. Countless times in the game you'll be pitted against monsters that do a plethora of status ailments and other would simply beat you to death. It was that kind of game, but if you strategize, every battle is basically a cake walk., hence "tactical" RPG. Once I beat it I felt as though I have finished a fifty year war. I recommend it as a pick up for people that plan to buy a PSP(are they even sold now).

Saturday, October 1, 2016

I wish people would stop thinking of conventional means to get out of unconventional situations

They way the jail booth works was hat if you get caught you get sent to the booth. Once inside you have freedom, but constrained to a single room. you can bargain, ask for a means to leave, and most of all, beg for your friends to have you freed. In the room there was a door that had big windows that lets you have a conversation outside. You can either beg for you're friends to let you free or have somebody give you money to leave. To me the point of the jail booth was to boost people's abilities to bargain, that there are moments in life that you can't control, you just have to make the most of it. The booth even mimics these kinds of situations, there might be signals of it( someone saying who gets sent to the jail booth) but you might not notice it, you might be taken away against your will (catchers), take too some unfamiliar place physically or mentally( the jail booth) and a door is there but is guarded by someone or something you don't know(the warden), only by yourself you have nothing to fight with, but as others begin to join the same space your in, sharing the same predicament, now you team up and try to think of a way to free yourselves. The only game that wasn't  chance based was the tournament, where they have to collaborate to put on a play, where the best actors get free, just to maintain a sense of a competition. Even then none, NONE, collaborated with anyone. It was a chance to be free yet none took it. Rock paper scissors has elements of mind games, to win you need to anticipate what the opponent would use next. I think I'll be with the game booth next time.

Opportunities are there you just need to approach them...

We had an event wherein it was basically where a select few would be doing booths. There were food booths service booths, but there was one booth that seemingly had the second to the last, hardest thing to do. It was the Jail booth, I and a select few managed it. I think it wasn't even a jail booth per se it was more of a minigame where if you lose you pay money, we needed to generate money somehow, and due to that experience i have successfully learnt how the other grade levels react to being jailed. if there is one truth, nobody likes to act. This is how our jail booth worked.once you get caught you get sent to the booth. There are no time limits, you need to pay to leave, bu there are ways to earn your freedom without the use of under-handed means. I was even courteous enough to have them leave scratch  free if they beat me in rock papers scissors. The student have no sense of fun whatsoever. This is what I don't like from the student body, the fact that none of them have the capacity to try to leave without leaving the place looking like a bomb detonated. They could have bargained for their freedom, they could have asked if there was a way to leave, but none of them even tried.There was one pair that tried to leave, but they left the room in disarray.